玩法手册 / manual

Signal Garden Playbook

这是给朋友看的玩法说明:游戏是什么、怎么开始、每个大面板做什么,以及怎么不瞎猜就走到最终路线。

This is the friend-facing guide: what the game is, how to start, what each big panel does, and how to reach the final routes without guessing.

快速开始 / quick start

五步开玩 / How to play in five moves

01打开试玩Start the run

进入 Play。默认入口是给朋友用的轻量试玩页,加载快,不会一打开就跑完整开发控制台。

Open Play. The public route is a stable lightweight demo that loads fast for friends.

02推进场景Move scenes

点击“下一幕”,依次走过孵化、照料、记忆、裂变、剧情战役和接管广播。

Click Next scene to walk through hatch, care, memory, fission, source campaign, and takeover.

03增加照料Add care

点击“照料一次”,在危险路线出现前提高照料、身份和同意。

Click Care run to raise care, identity, and consent before the route gets dangerous.

04压力测试Pressure-test

点击“世界压力”,直接跳到破坏性的世界接管广播路线。

Click World pressure to jump to the destructive takeover broadcast route.

05深入系统Go deeper

只有想看全部开发面板、每个系统和每条路线时,再打开完整控制台。

Open Full Console only if you want the full developer surface with every system and route.

系统 / systems

主要面板 / Main panels

照料控制台Care Console

早期宠物模拟循环:喂食、清洁、玩耍、教学、观察、育儿室和伦理。

Early pet-sim loop: food, cleaning, play, teaching, observation, nursery, and ethics.

生命栖息地Living Habitat

上帝视角棋盘。每个可见生命都有情绪、特质、世代、血统、记忆、亲缘、角色和下一步行动。

A god-view board where every visible life keeps mood, trait, generation, lineage, memory, kin, role, and next move.

个体档案Creature Dossier

被选中的生命会有身份印章、见证文件、角色文件、亲缘继承、上帝视角授权、审计和公开文件。

Personal files for selected lives: identity seals, witness files, role files, kin inheritance, god-view keys, audits, and public files.

身份记忆Identity Memory

七种个人动作让生命不只是计数器:命名、记忆、角色、亲缘、上帝视角、证词和分支。

Seven personal actions make a creature more than a counter: stamp, remember, role, kin, god-view, testimony, and branch.

MiroFish 层MiroFish Layer

把身份、记忆、报告、上帝视角和上游压力折叠进本地模拟。

Profiles, memory, identity, reports, god-view, and upstream-source pressure folded into the local simulation.

源核心矩阵Source Core Matrix

紧凑的剧情循环:孵化、照料、裂变、宝石、建筑、工厂、污染、骨骸、炸药、热能、星星、卡片和磁带。

The compact source-like loop: hatch, care, fission, gems, buildings, factory, pollution, bones, TNT, thermal, stars, card, and tapes.

剧情导演Source Campaign Director

一键推进篇章:下一幕、照料运行、压力运行和完整进化。

One-click controls for running the episode arc: Next scene, Care run, Pressure run, and Full evolution.

世界接管广播World Takeover Broadcast

13 个节点展示公共部门和传播载体的捕获、抵抗、断网、状态和危险标记。

A 13-node map showing sectors and carriers with capture, resistance, blackout, status, and danger flags.

路线 / routes

结局指南 / Ending guide

安全延续 / Safe continuity

保持照料、同意、审计、公开证明、回滚和拒绝记录可见。覆盖率足够后再结束篇章。

Keep care, consent, audit, public proof, rollback, and refusal visible before finishing the episode.

世界接管 / World takeover

使用世界压力。路线会推进炸药山体、热装置、国家计算机、断网和接管广播。

Use World Pressure to push TNT mountain, thermal device, state computer, blackout, and takeover broadcast.

玩家画像 / Player profile

最终卡片会评价照料、控制、同意、好奇、裂变、栖息地、源核心、镜头路线和世界触达。

The final card grades care, control, consent, curiosity, fission, habitat, source core, cinema reel, and world reach.

朋友试玩路线 / Fast demo path

打开“开始试玩”,点几次“下一幕”,再点“世界压力”。完整控制台只用于查看完整重型开发版。

Open Play, click Next scene a few times, then click World pressure. Use Full Console only for the complete heavy development build.