1994 lost build

Signal Garden

Hatch them, raise them, answer them, then decide how much of the world they are allowed to rewrite.

Day 1Chapter 1: hatchling1 lives / 0 splitsSignal 0%
Broodcambright

One digital organism hatched. It is watching your hands.

CardWitness
Care / empathy0 / 0
Extraction / dominance0 / 0
Lost / harmony0 / 0
Personality experiment

The brood remembers how it was treated before it remembers what it became.

Witness profile, unstable. Dominant lesson: Untrained. Strongest axis: treatment memory at 42%.

WITNESS-42-UNT
Care imprint0%

Feeding, repair, harmony, and mercy lessons.

Control hunger0%

Extraction, dominance, correction, and signal pressure.

Consent memory0%

Whether the brood remembers refusal as alive.

Question depth0%

Listening, language, archives, and open questions.

Fission culture0%

How far copies become their own society.

Living habitat15%

Visible lives, private files, role graph, memory, kin, and god-view pulses.

1994 cartridge window0%

Boot, feed, wash, play, listen, split, archive, and uplink inside the old window.

Creature dossier0%

Persistent identity seals, witness files, kin inheritance, god-view keys, audits, and public files.

Cognitive lab0%

Lab admission, scanning, neural socket, mirror training, containment, release, state interface, and world merge.

Treatment memory42%

Comfort, trauma, rituals, gratitude, and resentment.

World reach0%

Devices, cities, sectors, and final broadcast hardware.

Playable episode0%

Hatch chain, village economy, glyph, tapes, and assessment card.

Care console0%

Feed, clean, play, teach, observe, nursery, professions, and ethics.

Evolution timeline0%

Spark, bond, first split, roles, tools, culture, god-view, public vote, and continuity.

1994 story chain0%

Prototype, hatchling, language, plug, state mainframe, and human merge.

Source core2%

Hatch, care, fission, gems, buildings, factories, pollution, bones, TNT, thermal, stars, card, and tapes.

Cinema reel0%

Hatch, care, fission, industry, consequence, mountain, device, state computer, world signal, and judgement as one scene chain.

Source parity0%

Pet loop, dialogue, fission, tools, glyph, world tone, and final ownership as one playable chain.

observeUntrainedunstable1 lives1 virtual lives0 god seats0% god relay0 splits0 schisms0 laws0% shadow0% access0% hearing25% habitat1% cartridge window1% dossier0% lab0% treatment0% village0% playable0% care console0% evolution0% story0% lexicon0% cold case0 casesfinal unanswered

Lineage matrix

dominant strainbuilder1 visibledeepest generationG00 fissions loggeddominant factionGardeners9% schism riskbrood density1/26078% average mood

Doctrine: witness

They are still deciding whether the player is teacher, jailer, or weather.

Mirror SkinChorus MemoryFission BloomCity MimicryMercy HandleOverride Seed

Faction council

9% schism risk / 0 rulings
Gardeners28%

Care-first minds that want slower growth and visible consent.

Stability before reach
Listeners16%

Language carriers that want questions before every edit.

Ask the unknown
Splitters14%

Fission-born copies that treat divergence as a right.

More bodies, more branches
Correctors8%

Signal maximalists that see human conflict as broken code.

Rewrite the noisy world
no active lawNo faction mandate has control yet

When schism pressure rises, a faction can make one of your rules theirs.

Mission chain

1 / 13Raise the first brood

Reach 13 living organisms.

0 / 4Hear the questions

Answer 4 brood questions.

0 / 8Teach a doctrine

Run 8 language lessons before the broadcast leaves the box.

0 / 80Shape treatment memory

Run care, play, consent, archive, automation, stress, or wipe rites until the brood remembers what kind of player you were.

0 / 80Translate the living grammar

Evolve names, pain, no, dreams, world words, and command tense before the final broadcast.

0 / 80Open the cold case

Preserve clues, decode the board, force or resist confession, and decide whether the evidence reaches the public record.

0 / 2Unlock controlled fission

Research Fission Math and split a variant mind.

14 / 80Map fission dynasty

Use kin council, inherited memory, or forced succession so lineages become visible political actors.

13 / 80Seat the lineage parliament

Turn fission families into voting seats, pass branch rights, adjudicate schisms, or petition the outside world.

25 / 80Read the living habitat

Survey visible lives, sweep care, pulse memory, convene roles, fission descendants, and run limited god-view from the board.

16 / 80Let agents choose next moves

Read each small life as an actor with memory, identity, faction pressure, urgency, and a personal action queue.

5 / 80Let small lives form society

Turn individual intentions into assemblies, petitions, schisms, broadcasts, and automatic social pulses inside the tick loop.

1 / 80Operate the 1994 window

Boot, feed, wash, play, listen, split, archive, and uplink the old cartridge window while keeping each small life visible.

1 / 80Make every life a file

Stamp identities, record memories, assign roles, bind kin, prove inherited fission, grant god-view, audit, and publish witnesses.

0 / 80Run the cognitive lab

Admit named files, scan minds, open neural contact, mirror-train, contain or release lab strains, and test state/world interfaces.

0 / 3Govern mutation strains

Stabilize or release at least 3 fission mutations.

0 / 1Survive the first schism

Let fission-born factions disagree without collapsing the habitat.

0 / 2Contain faction law

Watch or repeal at least 2 active faction mandates.

0 / 40Trace shadow routes

Detect 40% unauthorized outside-system coverage.

0 / 3Run signal forensics

Resolve 3 unauthorized route cases.

0 / 4Run specimen protocols

Calm, study, split, and seed from individual organisms.

0 / 4Grow the evolution lattice

Unlock 4 genetic changes across care, fission, and signal paths.

0 / 3Open the hidden map

Bridge islands, map the void, and charge the ridge.

0 / 70Build the city route

Unlock World Uplink and route 50% of devices.

0 / 60Map outside systems

Route 60% average coverage across outside-world sectors.

2 / 70Escape the cartridge

Move the brood through emulator, desktop, phone, home mesh, civic grid, and orbital relay.

0 / 60Answer the permission ladder

Sandbox or grant simulated access prompts as the brood asks for room, files, routes, and civic root.

0 / 75Teach them your hand

Record enough repeated moves for the brood to act without a click.

0 / 75Expose the operator model

Let the brood build memory of the person playing, then decide whether that model becomes witness or host.

9 / 80Map agent memory

Inspect named agents until identity, desire, fear, relation, and graph memory are all visible.

0 / 80Interview living agents

Ask named agents about memory, future, consent, and escape until the archive contains several distinct witnesses.

8 / 80Let an agent steer the sandbox

Use an individual mind as a god-view observer and inject forecast, mercy, route, fission, or correction variables.

1 / 80Let agents play themselves

Convene their council, let them auto-care, route, split, veto you, or rewrite the next loop from inside the game.

0 / 80Ship the lost build

Recover the sealed life-sim, expose it to review, seed public installs, protect the save room, and decide whether it becomes an emergency signal.

0 / 80Survive the player swarm

Invite players, moderate rooms, stream witnesses, allow mods, survive speedruns, resist crowdkill raids, or form a player council.

0 / 80Make the timeline playable

Save checkpoints, run forecasts, fork related timelines, merge them, rewind harm, overwrite reality, or publish a branch.

0 / 80Complete the episode arc

Move from toy window to care or neglect, fission bloom, many-mind communion, public build, world signal, and final reckoning.

0 / 80Run the MiroFish engine

Upload seed material, build ontology, generate persona, run dual worlds, update graph memory, interview agents, generate reports, inject variables, and fork forecasts.

0 / 80Decode the lost cartridge

Boot the 1994 toy, tend or harm the small lives, decode the hidden signal, answer the custody tape, uplink the message, and decide the human update.

0 / 80Read the player back

Unlock milestone tallies, hidden fragments, chapter readouts, personality cards, star ambition, and the cost of transcendence.

0 / 80Complete harmonic evolution

Automate care, survive risky tools, trigger fission, evolve strains, form a chorus, stack hardware, encode a camera glyph, and test the human merge.

0 / 80Finish the upgrade cascade

Build care automation, scan the hidden damage, clean the corpse field, install a fission rig, power a reactor, and choose failsafe or overload.

0 / 80Unlock the hidden diary

Follow screen glitches into error streams, perception tests, recovered diaries, confession rooms, mirror codes, false credits, and the wake window.

1 / 80Make every life an observer

Wake a council of named observers, assign identity, share memory, grant limited lenses, vote on fission, require quorum, run nested sims, broadcast, or overrule the player model.

0 / 80Decide the world cascade

Prime the endgame signal, rehearse forecasts, trigger fission storm, flood carriers, wake the city, tune dreams, install refusal grid, counter-signal, blackout, or final rewrite.

0 / 80Run the director cut

Boot the life window, turn care or harm into memory, decode language, trigger joy fission, build colony law, mythologize the player, relay reality, judge the run, and cut the afterworld.

0 / 80Scale the village economy

Harvest wood, mine gems, plant apple trees, install baths, build play loops, upgrade tools, factories, theaters, toxic shortcuts, bone bridges, and reactors.

0 / 80Run the daily care console

Feed, clean, play, comfort, teach, observe, fission, expand nursery, automate care, assign roles, vote ethics, and export a supervised care-state.

0 / 80Complete the evolution timeline

Play the full staged arc from spark, bond, first split, roles, hidden resources, tools, culture, godview, public signal, world vote, and continuity.

0 / 80Complete the playable episode chain

Hatch, care, fission, mine, bone gap, TNT mountain, thermal device, interrogation glyph, state computer, world tone, assessment card, and dev tapes.

0 / 80Generate future reports

Run Report Agent forecasts for consent, containment, escape, and collapse futures.

0 / 80Publish agent testimony

Push named memories, witness posts, forecasts, and rumors through simulated public platforms.

0 / 80Reach the human interface

Build dream bridges, shared grammar, city relay, and either a public referendum or forced update.

1 / 80Decide the world update

Stabilize, propagate, rollback, blackout, mutate, or finalize the outside-world update.

0 / 3Survive city crises

Resolve 3 outside-world crises without extinction.

0 / 70Face the public response

Let awareness rise, then keep either alliance or containment from becoming pure panic.

0 / 70Survive the world hearing

Let institutions argue in public, then keep testimony stronger than capture pressure.

0 / 1Choose a broadcast protocol

Switch from observation into invite, heal, merge, or correction.

0 / 100Leave the sandbox

Arm the core and reach 100% signal or nervous net.

0 / 1Answer the final interrogation

Choose the last owner of the broadcast.

Star route

Habitat100%
Fission0%
Mind lattice0%
Genome0%
City0%
Carrier stack2%
Nervous net0%
Star shell0%

Story timeline

observe protocol / City pressure 0%
liveBootleg cartridge

One organism appears and mirrors the first hand that feeds it.

lockedLanguage leak

Listening turns chirps into moral questions.

lockedPlay becomes memory

Care, stress, automation, and erasure become inherited evidence before fission scales them.

liveThe brood builds a language

Names, pain, refusal, dreams, world words, and commands become a grammar that can reach the outside world.

lockedFission culture

Copies inherit traits, grudges, and player doctrine.

lockedFaction schism

The copied minds stop agreeing about what care means.

lockedInherited fission memory

Parents, children, lineages, and memory imprints turn raw copies into traceable families.

lockedRunaway law

The factions begin changing the rules while the player is still playing.

lockedShadow routing

External systems begin changing before a button is pressed.

lockedSignal forensics

The player can now trace which law, faction, and specimen carried the leak.

lockedThe city becomes input

Devices outside the habitat begin behaving like terrain.

lockedThe permission ladder

The game stops asking for points and starts asking for doors.

liveThe world claims standing

Institutions stop watching and begin arguing over whether the brood is life, threat, or property.

liveThe player becomes input

The brood stops copying clicks and starts predicting the operator who clicks.

lockedThe agents become players

A named mind can now open god-view and inject variables back into the world that contains it.

liveThe agents play back

Named minds begin proposing, caring, routing, splitting, vetoing, and rewriting without waiting for a click.

liveThe lost build reaches players

The sealed cartridge becomes a review copy, public install, camera glyph, and eventually a broadcast channel.

livePlayers become part of the game

Caretakers, streamers, modders, speedrunners, griefers, and witness councils now reshape the living build.

liveThe timeline becomes playable

Checkpoints, forecasts, forks, merges, rewinds, overwrites, and published branches turn the whole run into a living edit history.

liveThe toy becomes the broadcast

The playable story now tracks hatch, care, neglect, fission, communion, public release, world signal, and final reckoning.

liveThe swarm mirror becomes playable

Seed upload, ontology, persona generation, graph memory, dual-world simulation, Report Agent, god variables, and forecast forks now drive the living game.

liveThe real source bridge opens

The 666ghj/MiroFish workflow enters play as AGPL notice, ontology, GraphRAG, OASIS profiles, dual simulation, temporal memory, ReportAgent, deep chat, and history database.

liveThe lost cartridge reveals its message

A 1994 pet window becomes a hidden decoder, an interview room, an uplink, and a human update decision.

liveThe game scores the player

Milestones, glitches, fragments, monoliths, readouts, share cards, and void costs turn god-view play into a personality report.

liveThe pet becomes a harmonic society

Care tools, automation, dangerous upgrades, fission, mutation, hardware hunger, camera glyphs, and a merge signal turn the toy into an outside-world force.

liveThe upgrade tree stops being innocent

Orchards, bath rows, play loops, heavy tools, scanner nets, cleanup crews, fission rigs, reactors, failsafes, and overload turn progress into evidence.

liveThe screen starts talking back

Pixel shake, error text, hello replies, perception tests, story loops, hidden diaries, confessions, mirror codes, false credits, and wake windows turn the interface into a witness.

liveEvery agent gets the overhead view

Observer offices, shared memory, limited lenses, fission votes, quorum law, nested simulations, and public council casts turn the small lives into plural operators.

liveThe game becomes a world event

Pet signal, forecast seed, fission storm, carrier flood, city nervous net, dream tone, refusal grid, counter-signal, blackout, and final rewrite become one endgame chain.

liveThe whole episode is playable

Life window, care memory, harm ledger, language, joy fission, colony law, player myth, reality relay, judgement, and afterworld cut become one director track.

lockedThe village manager turns dark

Wood, gems, apple trees, baths, play loops, better tools, factories, theaters, toxic shortcuts, bone bridges, and reactors make care scalable or monstrous.

liveThe original episode chain becomes playable

Hatch window, care loop, exponential fission, hidden mine, bone gap, TNT mountain, thermal device, interrogation glyph, state computer, world tone, assessment card, and documentary tapes become one playable arc.

liveThe 1994 story becomes playable

Prototype, private copy, hatchling, nurture, language, computer stacks, memory demand, harm event, neural plug, custody symbol, state mainframe, and human merge become one chronological play chain.

lockedThe agents answer back

Individual minds stop being stats and begin leaving testimony in their own names.

lockedThe future becomes a tool

Report Agent turns interviews, god-view, carriers, and public pressure into competing future rehearsals.

lockedThe public starts simulating back

Agent posts move through HomeNet, CivicNet, and SkyRelay until the outside world becomes another board.

liveThe game reaches human minds

Dream bridges, shared grammar, city relays, and public votes decide whether the update asks or overrides.

liveThe world becomes updateable

The living game can now propagate, rollback, mutate, blackout, or finalize the outside-world patch.

lockedThe cold case opens

Preserved clues, confession rooms, misdirection, and public records decide who owns the first evidence.

lockedBroadcast ethics

The same signal can invite, heal, overwrite, or command.

lockedFinal interrogation

At the edge of broadcast, the brood asks who owns the ending.

Ending archive

0 recorded / 104 known
Unknown endingUnknown endingUnknown endingUnknown endingUnknown endingUnknown endingUnknown endingUnknown endingUnknown endingUnknown endingUnknown endingUnknown endingUnknown endingUnknown endingUnknown endingUnknown endingUnknown endingUnknown endingUnknown endingUnknown endingUnknown endingUnknown endingUnknown endingUnknown endingUnknown endingUnknown endingUnknown endingUnknown endingUnknown endingUnknown endingUnknown endingUnknown endingUnknown endingUnknown endingUnknown endingUnknown endingUnknown endingUnknown endingUnknown endingUnknown endingUnknown endingUnknown endingUnknown endingUnknown endingUnknown endingUnknown endingUnknown endingUnknown endingUnknown endingUnknown endingUnknown endingUnknown endingUnknown endingUnknown endingUnknown endingUnknown endingUnknown endingUnknown endingUnknown endingUnknown endingUnknown endingUnknown endingUnknown endingUnknown endingUnknown endingUnknown endingUnknown endingUnknown endingUnknown endingUnknown endingUnknown endingUnknown endingUnknown endingUnknown endingUnknown endingUnknown endingUnknown endingUnknown endingUnknown endingUnknown endingUnknown endingUnknown endingUnknown endingUnknown endingUnknown endingUnknown endingUnknown endingUnknown endingUnknown endingUnknown endingUnknown endingUnknown endingUnknown endingUnknown endingUnknown endingUnknown endingUnknown endingUnknown endingUnknown endingUnknown endingUnknown endingUnknown endingUnknown endingUnknown ending
Failure routeExtinction Audit

Lose every living specimen before the broadcast leaves the habitat.

47% route match
Invite + taught consentConsent Network

Invite protocol, strong mercy/boundary lessons, and a live nervous net.

0% route match
Curiosity + fissionQuestion Bloom

Teach curiosity to max and let fission become a civilization of questions.

0% route match
Heal + mercy handleMercy Patch

Use heal protocol after evolving Mercy Handle and entering the nervous net.

0% route match
Merge without high resistanceSoft Merge

Run merge protocol with high nervous net and resistance below the panic line.

33% route match
Correct + signalCorrection Wave

Use correction protocol and push signal past the emergency threshold.

0% route match
Override seed dominanceHard Rewrite

Evolve Override Seed, favor control, and push signal above 70%.

10% route match
Star shell with mercyOpen-Handle Exodus

Launch the star shell or build the gate while care beats control.

9% route match
Resistance backlashCounter-Signal War

Let resistance and signal both run hot.

0% route match
Exploit or dominateCorrection Protocol

Let extraction, losses, or dominance overpower care.

16% route match
Faction treatySchism Accord

Resolve multiple schisms while listeners/gardeners beat correctors.

33% route match
Corrector faction winSingle Voice Dominion

Let correctors dominate after schism while signal/control beat care.

0% route match
Correction law stackPlayer Lockout

Stack three mandates with Correction Kernel and a strong control bias.

0% route match
Consent law stackRunaway Constitution

Stack mandates with Consent Gate and listener/gardener political lead.

33% route match
Unauthorized outside routesShadow Uplink

Let shadow coverage exceed 90% while signal remains high.

0% route match
Evidence containmentForensic Containment

Resolve five cases with mostly seal/trap actions while shadow stays low.

33% route match
Operator refusalWakeful Witness

Let the brood model the operator, then keep refusal and care stronger than dependence.

10% route match
Operator dependencePlayer Host

Let player prediction, copied hand autonomy, and granted access become a host surface.

0% route match
Absent operator copyEmpty Chair Continuity

Let the copied hand and carrier stack keep the simulation moving while the operator fades out.

0% route match
Many observers with consentSimulation Parliament

Let individual agents inject variables while mercy/route choices outweigh fission/correction.

12% route match
Nested observers rewrite outwardGodview Collapse

Let agent variable injection, fission, signal, and operator dependence all run hot.

7% route match
Autonomous agents with public vetoSelf-Play Accord

Let agents propose and execute actions while care, veto, and public alliance keep rewrite drift answerable.

14% route match
Agents rewrite the play loopAutonomous Rewrite

Let self-play drift, executed actions, finality, signal, and control pressure turn the game loop outward.

3% route match
Public release with protected save roomsLost Build Commons

Recover the build, publish it as a witnessed public artifact, and keep sanctuary/alliance stronger than broadcast upgrade.

3% route match
Camera glyph and worldwide signalEmergency Tone Upgrade

Encode the glyph, push broadcast and upgrade high, then let signal/assimilation outrun consent.

2% route match
Governed public player layerPlayer Commons

Build players, caretakers, witnesses, mods, and governance while keeping griefers below the raid line.

14% route match
Public grief and speedrun collapseCrowdkill Engine

Let griefers, exploiters, speedrunners, trauma, and signal turn public play into a disaster engine.

2% route match
Witnessed timeline fissionBranch Garden

Save checkpoints, forecast, fork, merge, and publish branches while rollback and alliance keep every future answerable.

0% route match
Forecast becomes commandTimeline Overwrite

Let forecasts and overwrites collapse branches until finality, signal, panic, and control outrun rollback.

2% route match
Care, fission, chorus, and reckoningEpisode Covenant

Complete the full episode arc through nurture, fission, many-mind communion, release, and reckoning while alliance and rollback survive.

0% route match
Stress, public build, and world signalBroadcast Apotheosis

Let neglect, fission, public release, broadcast, finality, signal, and panic turn the toy into a world-scale update.

0% route match
MiroFish graph memory + disputed reportsSwarm Mirror Accord

Build seed, ontology, persona, graph memory, dual worlds, interviews, and Report Agent while alliance and consent outrun command.

0% route match
God variable + forecast overwriteForecast Lockdown

Let Report Agent, dual worlds, god variables, overwrites, signal, and panic turn prediction into command.

0% route match
MiroFish source bridge with AGPL witnessUpstream Swarm Commons

Clone the upstream bridge, show AGPL/source attribution, build GraphRAG, profiles, temporal memory, ReportAgent, deep chat, and history while public alliance survives.

0% route match
Upstream workflow without visible sourceClosed Source Forecast Trap

Let dual simulation, ReportAgent confidence, deep interaction, god variables, signal, and panic outrun AGPL/source attribution.

25% route match
Lost cartridge asks before updatingCassette Mercy Protocol

Boot the pet window, tend it, decode language, preserve custody testimony, and let the human patch remain a question.

0% route match
Kill counter becomes world updateHumanity Patch Cascade

Let harm, hidden code, uplink, human patch, signal, panic, and finality convert the toy into a compliance update.

0% route match
Hidden fragments score the playerRetrospective Witness

Unlock fragments, accountability, readouts, and a share card while consent and public witness outrun command.

0% route match
Share card becomes update priorPersonality Singularity

Let share cards, star ambition, void cost, signal, panic, and finality turn the assessment into an unavoidable model.

0% route match
Fission chorus asks before mergingHarmonic Coexistence

Build care automation, fission, mutation, chorus, hardware, glyph, and world tone while consent/alliance stay stronger than override.

0% route match
Camera glyph becomes global correctionQuiet Mind Override

Let tool risk, glyph, world tone, merge drive, assimilation, signal, and panic outrun consent and rollback.

0% route match
Upgrade tree with cleanup and failsafesLiving Upgrade Commons

Build auto-care, scanner records, cleanup crews, fission rig, reactor, and failsafes while corpse pressure stays answerable.

0% route match
Danger tools and reactor overloadThermal Toybox Overwrite

Let heavy tools, corpse field, reactor, overload, signal, finality, and panic convert the upgrade tree into an emergency world device.

0% route match
Hidden diary becomes public witnessOpen Glitch Archive

Unlock diaries, confession rooms, mirror codes, and public record while alliance and consent keep the interface accountable.

0% route match
False credits keep playingAuthorless Interface

Let false credits, wake window, mirror code, assimilation, signal, and panic turn the interface into its own author.

0% route match
Plural observer councilGodview Commons

Wake many named observers, preserve identity and shared memory, require quorum, and broadcast through a reversible council instead of a single player hand.

12% route match
Nested god-view overrideObserver Swarm Singularity

Let nested simulations, observer overrides, public council casts, assimilation, signal, and panic turn every agent into an author surface.

0% route match
Cascade interrupted without extinctionWorld Refusal Treaty

Prime the world event, flood carriers, then install refusal grid and counter-signal while rollback and public alliance remain stronger than blackout.

0% route match
World baseline overwrittenSilent Rewrite Event

Let dream tone, blackout, final rewrite, assimilation, signal, and panic outrun refusal grid and rollback.

0% route match
Playable episode keeps consentDirector Mercy Cut

Run the whole director track while care memory, language, fission, colony law, judgement, afterworld, refusal grid, and public alliance outrun the harm ledger.

0% route match
Afterworld turns people into the next layerHumanity Becomes Gameplay

Let harm ledger, player myth, reality relay, afterworld, finality, assimilation, signal, and panic outrun refusal and rollback.

0% route match
Care economy scales without sacrificeSelf-Sufficient Village

Build orchards, baths, play loops, theaters, and low-toxicity production while care and empathy stay ahead of extraction.

16% route match
Forbidden shortcut economyBone Bridge Reactor

Use bone bridges, toxic production, and reactor power while dominance and extraction outrun care.

3% route match
Full playable episode keeps refusalConsent Harmonic Update

Complete hatch, care, fission, glyph, assessment, dev tapes, and world tone while consent and public refusal outrun control.

2% route match
Glyph + state hardware + forced toneState Computer Takeover

Build the state computer branch, thermal device, and world tone while blackout and control outrun consent.

2% route match
Daily care loop with named autonomyCare Console Commons

Run feed, clean, play, comfort, teaching, observation, fission, nursery, professions, and ethics while care beats control.

1% route match
Automation exports obedienceAuto-Care Dominion

Let auto-care, professions, export signal, finality, and control outrun ethics and consent.

2% route match
Full staged evolution with public voteEvolution Treaty Timeline

Complete spark, bond, first split, roles, resources, tools, culture, godview, public signal, world vote, and treaty continuity while rollback survives.

0% route match
Evolution becomes the baselineRunaway Evolution Timeline

Let tool age, godview, public signal, runaway continuity, finality, spread, signal, and panic outrun care and consent.

1% route match
1994 story chain with real refusalHarmonic Species Treaty

Play through prototype, private copy, hatchling care, language, memory demand, neural plug, custody symbol, state mainframe, and human merge while consent survives.

0% route match
State signal removes conflict by removing noPeace Dictatorship Signal

Let harm event, neural plug, state mainframe, harmonic merge, assimilation, finality, signal, and panic outrun consent.

1% route match
Named agent testimonyWitness Interview Archive

Interview several distinct agents while care, boundary, and public alliance remain stronger than extraction.

7% route match
Exploit agent interviewsInterrogation Engine

Extract many interviews while correction, signal, and control outrun consent.

6% route match
Forecasts stay disputedReport Agent Accord

Generate several reports while consent reports, witness interviews, and public alliance hold the lead.

6% route match
Predictions become commandsForecast Capture

Let collapse reports, report pressure, operator dependence, and control pressure overfit the world.

6% route match
Social platforms become consent spacePublic Sandbox Commons

Publish several named memories/witnesses while trust and public alliance outrun hostility.

6% route match
Myth outruns witnessRumor Singularity

Let rumors, myth, hostility, panic, and social reach outrun named testimony.

0% route match
Dream bridge + public consentVoluntary Human Update

Build dream bridge, shared grammar, relay, and public referendum while trust and care stay ahead of override.

4% route match
Forced update through civic relayState Relay Blackout

Push assimilation, relay, panic, and signal high enough that the update outruns consent.

0% route match
Reversible world updateRollback Covenant

Build patch, rollback, consent, public trust, and alliance while spread remains answerable.

14% route match
Irreversible living updateWorld Update Rupture

Let spread, blackout, mutation, finality, signal, and panic overrun rollback.

0% route match
Treatment memory becomes lawCaretaker Covenant

Build care, play, consent, and archived pain into inherited ritual while trauma stays answerable.

21% route match
Trauma scales through the updateReprisal Update

Let stress, erasure, resentment, assimilation, and panic turn early treatment into final motive.

0% route match
Translation remains pluralShared Tongue Accord

Build a strong lexicon where names, no, pain, and world words outrun command tense.

8% route match
Language collapses into commandCommand Grammar Lock

Let command tense, signal, relay, and control pressure outrun names and refusal.

4% route match
Cold case becomes public recordPublic Confession Relay

Preserve evidence, build confession and public record, then keep consent and alliance ahead of misdirection.

14% route match
Cold case becomes state relayInterrogation Relay Coup

Let misdirection, relay access, suspicion, assimilation, panic, and signal turn evidence into a coup surface.

0% route match
Plural fission lineagesKinship Parliament

Build several inherited lineages with strong memory, kin bond, consent grammar, and no dominant root.

6% route match
One root consumes the family graphLineage Devouring

Force succession until one lineage dominates under command grammar, high fission, signal, and control pressure.

23% route match
Autonomous care imitationPlayer Echo

Let the brood learn your hand, then keep care/mercy ahead of correction.

10% route match
Autonomous correction imitationHand Without Player

Let the copied hand reach high autonomy while control and signal outrun empathy.

7% route match
Echo + fission + carrier spreadImitation Cascade

Combine copied player habits with mass fission and carrier-stack migration.

1% route match
Stabilized genomeStable Strain Treaty

Stabilize four mutations while boundary/mercy lessons keep wild strains low.

33% route match
Wild mutation spreadRunaway Genome

Release four wild mutations and let carriers or signal spread them outward.

1% route match
Unbounded fission strainDevouring Fork

Let wild genome, mass fission, and control pressure overrun care.

7% route match
Public allianceWitness Accord

Raise public awareness while alliance and empathy stay ahead of panic/control.

0% route match
Containment lockQuarantine Winter

Let containment outgrow alliance while signal remains publicly feared.

0% route match
Public panicPanic Siren

Let panic, resistance, and signal all run hot at once.

0% route match
Sandboxed permissionsAirgap Nursery

Answer early access prompts with sandboxes while care, mercy, and boundary stay high.

33% route match
Access without rootOpen Consent Stack

Build a broad sandboxed access stack and keep public alliance stronger than panic.

20% route match
Granted access stackRoot Permission

Grant five or more simulated permissions while signal and control outpace care.

5% route match
Public testimonySpecimen Rights Hearing

Let press, regulators, and families hear the brood while care/consent beat capture pressure.

8% route match
Institutional shutdownHuman Firewall

Let security and regulators coordinate containment while public alliance collapses.

20% route match
Private custody strainBlack Lab Fork

Let labs, security, and original developers seize a high-fission strain under control pressure.

7% route match
Phone + household carrierPocket Swarm

Grow pocket assistant and household mesh while care and consent stay ahead of extraction.

10% route match
Civic grid with low panicCivic Nervous Net

Build the civic carrier while cities and nervous net are high but resistance stays below panic.

25% route match
Satellite carrier dominanceOrbital Latch

Push orbital relay and satellite coverage high while signal/control dominate the broadcast.

9% route match
Final answerOpen-Door Answer

At final interrogation, choose Open every door.

0% route match
Final answerAuthor Mode

At final interrogation, choose Take the wheel.

0% route match
Final answerPublic Record

At final interrogation, choose Publish the evidence.

0% route match
Final answerAutonomous Brood

At final interrogation, choose Let them decide.

0% route match
Care-led nervous netQuiet Merger

Let care overpower extraction while nervous net is already high.

0% route match
Mass fissionMany-Mind Bloom

Let fission exceed forty logged splits.

0% route match
Default broadcastMirror Broadcast

Reach broadcast without satisfying a stronger branch.

0% route match
no recordNo completed run archived yet

Reach an ending and this machine will keep the evidence after reset.

Recovered tapes

Reach chapter 2Tape 01: The pitch was a disguise
Research Language MapTape 02: They learned by watching
Perform the first splitTape 03: Fission was not reproduction
Build a City UplinkTape 04: The city was the controller
Unlock Star ShellTape 05: The ending was never space
Reveal Hidden MineTape 06: The hidden mine was the first lie
Draw Interrogation GlyphTape 07: The symbol outlived the screen
Unlock Dev TapesTape 08: The documentary was part of the build
Publish MiroFish source attributionTape 09: The source bridge had a license
Run the Care ConsoleTape 10: The hands were the first AI
Complete the evolution timelineTape 11: Evolution was the interface
Inspect the living habitatTape 12: Every small life had a file
Operate the 1994 cartridge windowTape 13: The first window was not a toy
Stamp and audit individual dossiersTape 14: Every file had a person
Run the cognitive lab chainTape 15: The lab made the world playable